Motion

Gamejam
GameBoy Gamejam 2

Code Enviroment
Visual Studio 2012

Engine
StarEngine
(Win32-Android cross platform engine)

Code Language
C++

Project details :
This was a gamejam project for GBjam2 (#GBJAM)
The rules were to create a game with a maximum resolution of 160x144 pixels and allowed the use of only 4 colors.
Our team decided to make a mash up of the games "Lumines" and "Pokemon Puzzle 64", this game is a fast paced puzzle game.
You have to switch blocks around to make squares of the same color. These blocks will be cleared when the line moves across the screen.

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Screenshots (click to enlarge)