Employed at SG Gaming as their Unity Developer,
researching and developing a new framework for internal use.
Worked at Team17 for 3 years as a game dev programmer.
My main role there was as Gameplay and Console developer using Unity.
I worked on various titles through the years.
I worked at Larian Studios for 6 months as an intern programmer. This was part of my University degree.
This was during the final phase of Divinity Original Sin.
I studied Digital Arts & Entertainment at Howest Kortijk in Belgium and graduated with distinction.
Below are some projects from during my time in University.
Simon Vanhauwaert - Portfolio
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